Post by Alva on Mar 18, 2018 12:21:57 GMT -6
NAME
SU-1T
POWER LEVEL
20,000
SPECIES
Android
AGE
<1
GENDER
N/A
APPEARANCE

BACKGROUND
SU-1T is the first successful battle suit built by Alva Cabanich and her father. The suit was designed specifically for Alva, so it is only a few inches taller than her and is custom fit to her build. It was very largely a trial and error process to create, and is far from the first attempted model, though all previous models were scrapped or destroyed in the testing process. Tests included weapons discharges, walking around with Alva inside, and even flight trials, though the flight module was added by Alva without her father's knowledge, for the elder man thought it would be too dangerous a feature to include. Other features include a detachable arm cannon that can be fit over either arm, automated movement in the limbs that does not require the user to exert any effort, and even cup holders. Well, it's more like you can maybe balance a cup on one of the arms or something if you're careful, but it's not ideal.
The entire suit is made of very sturdy armor made of a rare and maybe somewhat illegally imported material, while the interior is laced with a comfortable and thick foam-like material to avoid bruising its wearer. And while the materials and other additions make it weigh hundreds of pounds, thanks to the earlier mentioned automated movement, the wearer is able to move around effortlessly, as if they were wearing nothing at all. As for the helmet, the ballistic glass visor is see-through to an extent, though not comfortably so. That's where the projection system comes in. A camera built into the helmet projects a live feed of the wearer's surroundings onto the inside of the helmet, allowing them to see as clearly as if they weren't wearing the helmet at all, and a UI is added to the feed displaying various info, such as the time and weather. A keypad on the right arm also lets Alva text and call people while in the suit, with text messages displayed among the UI.
NOTE: ATTEMPT TO REPLICATE AFTERIMAGE TECHNOLOGY IS A DEAD END AND WILL TELEPORT ONLY THE SUIT FAR AWAY, LEAVING THE USER BEHIND AND VERY EXPOSED AND PROBABLY VERY EMBARRASSED.
TECHNIQUES
OFFENSIVE TECHNIQUES
[N1] Arm Cannon Beam: While the arm cannon is equipped to either arm, it is able to quickly charge up and then release energy in the form of a highly unstable projectile blast that moves at high speeds and explodes on impact with anything.
[V2] Homing Arm Cannon Beam: An equally as powerful but more stable blast. Through tracking technology installed in the suit, it is able to strike even opponents that have avoided its initial blast with an afterimage.
[UV3] Homing Arm Cannon Laserbeam: An even further improved arm cannon beam that charges and expels in the blink of an eye in a stable, constant beam that explodes on impact with anything. Tracking technology allows it to redirect and hit opponents that have avoided it with an afterimage.
[N1] Super Barrier: From the palm of any hand not covered by the arm cannon, a hologram-like barrier can be projected and moved around freely like a shield to block weaker attacks.
[UP2] Hyper Barrier: An improvement on the super barrier that both covers a larger area and is sturdier, rendering it able to block more powerful attacks than its predecessor.
SUPPORT TECHNIQUES
UTILITY TECHNIQUES
[N1] Arm Cannon Beam: While the arm cannon is equipped to either arm, it is able to quickly charge up and then release energy in the form of a highly unstable projectile blast that moves at high speeds and explodes on impact with anything.
[V2] Homing Arm Cannon Beam: An equally as powerful but more stable blast. Through tracking technology installed in the suit, it is able to strike even opponents that have avoided its initial blast with an afterimage.
[UV3] Homing Arm Cannon Laserbeam: An even further improved arm cannon beam that charges and expels in the blink of an eye in a stable, constant beam that explodes on impact with anything. Tracking technology allows it to redirect and hit opponents that have avoided it with an afterimage.
[N1] Super Barrier: From the palm of any hand not covered by the arm cannon, a hologram-like barrier can be projected and moved around freely like a shield to block weaker attacks.
[UP2] Hyper Barrier: An improvement on the super barrier that both covers a larger area and is sturdier, rendering it able to block more powerful attacks than its predecessor.
SUPPORT TECHNIQUES
UTILITY TECHNIQUES