Post by Radula on Aug 4, 2018 3:54:40 GMT -6

GENERAL INFORMATION
FULL NAME: Little Green
ALIASES:
GENDER: N/A, but is addressed with female pronouns
SPECIES: Alien A | Saibaman Beast
AGE: Three Months
TECH SLOTS: 5/5
FACTION: None
CURRENT PLANET: Planet Vegeta
ALIASES:
- Omelette Project (*World Trade Fleet)
- Alpha Saiba-Raptor (*Commonplace)
- Good Girl (*Radula)
GENDER: N/A, but is addressed with female pronouns
SPECIES: Alien A | Saibaman Beast
AGE: Three Months
TECH SLOTS: 5/5
FACTION: None
CURRENT PLANET: Planet Vegeta
APPEARANCE
While most Saibamen take on a humanoid appearance, Little Green, as Radula named her, is nothing short of a beast in comparison. She takes after a raptor-like dinosaur, complete with claws, talons, and sharp jaws. Her dinosaur-like body still sports the natural green hue and darker green armor most Saibamen have, though. Her torso, hands, feet, and part of her tail are all covered in armor, along with the top of her head, which ends in a tall fin that signifies her position as the Alpha of the Saiba-Raptors. She stands at a height of 5'6" at the shoulders, and is around 9'10" feet long. Her eyes' sclera are a yellowish green color with slitted black pupils. Her body is dotted with scruffs and scars here and there as well.
BACKGROUND
Project Omelette was placed in development shortly after the World Trade Fleet took over Vegeta. The project itself was based around the Saibamen saiyans had created and used in battle- perfecting their creation and bodies to create a perfect hunter and fighter for the Fleet to be mass-produced- loyal to their creators, deathly precise and powerful enough to send normal Saibamen running to the hills in comparison. The project was developed for three months, and eventually the first diamond in the rough of research emerged- the Alpha of their creations, which were dubbed Saiba-Raptors.
The Alpha was nothing short of a monster, and a monster to try and train, too. The beast resisted orders usually, only listening when food was brought into the equation, and even then she did not obey for long. The Fleet's usual assertive and combative way of attaining dominance had little to no effect on the Saiba-beast Alpha, though her eventual lesser followers for the pack were much more willing to listen when they weren't being ordered around by the Alpha herself. Months passed as the creatures remained in containment, but the witty little Alpha was conniving, clawing away at the dirt and walls. Finally, a weakness. Digging right under her confinement, the saiba-beast and her pack would be freed, fleeing into Vegeta's wilderness and abandoning their creators, who are still hunting for their experiments.
The Alpha Raptor eventually settled with her small pack in the Saiba Wastes, unaware of the Fleet still hunting for them. But soon enough, the beast will meet a new Namekian's face that will finally surmount the task of taming the leading saiba, and give her a new name to boot...
TECHNIQUES, TRAITS, AND TRANSFORMATIONS
TRAITS
TRANSFORMATIONS
TECHNIQUES
JUMPSTART (BASE): The Alpha of the Saiba-Raptors is naturally more gifted than the rest of her pack due to her increased development time and resources used in her creation. Due to her natural aptitude for combat, she starts with two additional technique slots upon character creation.
VIGOR (SUPER): Instead of using her raw energy to self-destruct like most Saibamen, the energy of Little Green is much more controlled in nature. She can use this raw energy to cause her form to burst with a glow as if she was self-destructing, but instead channel this energy into one technique of her choice. Currently she still needs to learn how to harness her energy like such, so this trait is locked until a Training Shell is purchased.
TRANSFORMATIONS
SNAP RAGE (x2T): A form of anger brought out in battle that all Saibas are capable of. The animal like ways Little Green fights with claws and fangs becoming even more dangerous when they give into her beastial nature even further. Her only focus is destruction and damage towards whatever her attention is gathered on. Reason and control are much less effective on her, even with Radula about.
TECHNIQUES
[N1|OFFENSIVE ] Pitcher Spit: Like any Saibaman- beast or not, Little Green has acidic saliva and corrosive liquid created in her body. Instead of opening her head to expel the hot acid, the Saiba-Raptor instead barfs it right out her mouth, sending it flying at high-speeds to strike an opponent! This technique deals 33% of Green's offensive PL in damage, and costs 1KP to use.
[UP2|OFFENSIVE ] Pitcher Trap: Upgraded from Pitcher Spit. Little Green's acid sac in her body can pump the noxious chemical into her bloodstream as well. This allows for her to spit acid not just from her mouth, but have it drip and cover her skin, which is thankfully resistant to it. While this attack still can be used with it's usual spitting version, Green can coat her claws, jaws, or talons in the liquid and use it to enhance her melee attacks for more damage. This technique deals 66% of Green's offensive PL in damage, and costs 2KP to use.
[MP3|OFFENSIVE ] Pitcher Pitfall: Upgraded from Pitcher Spit and Pitcher Trap. Little Green's acid can be released en mass to assure intense damage! This can either be used for a acid-enhanced melee attack, or a ranged stream of globby of spit. Her entire body can be covered in it as well now to ram enemies and overwhelm them! This technique deals 100% of Green's offensive PL in damage, and costs 3KP to use.
[V2|MERGING ] Pack Flytrapper: Upgraded from Pitcher Spit. This time around, Little Green's acid attack is concentrated and timed to be used alongside the abilities of others. Usually her acid is "absorbed" by other techniques with the merging variant, giving them a green hue and increased power. Commonly used alongside her pack followers' techniques or Radula's techniques. This allows Little Green to combine power with other techniques that have the Merging Variant. This technique deals 33% of Green's offensive PL in damage prior to merged additions, and costs 2KP to use.
[UT1|KI SENSE ] Ki Scents: Little Green's keen nose is capable of sniffing out and gauging ki signatures, allowing her to measure the power of others' in comparison to her own, though this does not work on android characters. Cheeky buggers had to go and have energy scents that smell just like air! Her nose can be used to track familiar scents from a distance as well, or follow fresh and more obvious-smelling trails left by others that don't leave their ki suppressed.