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Post by Allium on Sept 3, 2018 21:11:40 GMT -6
Two groups of 5 people train every week for 10 months in a single thread writing 1000 words each thread exactly. All of these people have exactly a 1 plpw.
Factors. Up front Expenses: How much each group pays to get started. Gains over time: How much each member gains.
Excluded factors. Group Bonus: Both sides would get a group bonus if it applies, so not bothering to add it to the math. Malus: Not going to worry about SMM for this.
Up Front Expense report: Dojo Group: 1 dojo (10,000) Gravity Group: 5 gravity belts (30,000)
Dojo Group 1 week: gain 1,500. 1 Month: gain 6,000. 4 month: 24,000. 10 months: 60,000 gained. If dojo owner: 50,000 net gain If not dojo owner: 60,000 net gain
Gravity week 01: 1,100 week 02: 1,200 week 03: 1,300 week 04: 1,400 week 05: 1,500 week 06: 1,600 week 07: 1,700 week 08: 1,800 Week 09: 1,900 Week 10: 2,000 Week 11: 2,100 Week 12: 2,200 Week 13: 2,300 Week 14: 2,400 Week 15: 2,500 Week 16: 2,500 First Months gain: 5,000 First 4 months gain: 29,500 Subsequent monthly gain: 10,000 10 months: 89,500 gained. 83,500 net gain per player
In Summary In a 10 month period a gravity training is give or take about 40% better than a dojo with the current mechanics. The dojo does have a small niche in that you wouldn't have to buy a spacecraft for a med machine.
Opinion Some sort of non gain boon to dojos would be nice? Like maybe some decent items sigs added in for it to make it worthwhile. Or honestly nerf gravity because +150% gains is ridiculous.
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Post by Mollusc on Sept 4, 2018 8:58:35 GMT -6
I actually really agree with that last part. Other thought may make certian powerlevel ranges needed for each gravity level. That be kinda neat. Not like someone at 10,000 should be able to do x150 gravity.
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