Bamboo
Administrator

PL: 185,000
Fauna Princess (x13P) Fauna Queen (x18/x14T)
Tag: @bamboo
Posts: 250
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Post by Bamboo on Aug 28, 2020 7:51:26 GMT -6
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Bamboo
Administrator

PL: 185,000
Fauna Princess (x13P) Fauna Queen (x18/x14T)
Tag: @bamboo
Posts: 250
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Post by Bamboo on Aug 28, 2020 7:53:17 GMT -6
Will be replacing my old Offensive Sig...
[135,000, 142,500, 150,000] - [SIG] - Shining Beast Fang - Bamboo gathers her Ki energy into a single point, which explodes with immense force! This attack flies about wildly, able to hit multiple foes at the same time. The inclusion of demonic energy into Bamboo's physiology results in an energy-sapping side effect. [100% + Half and Half + Force + Ki Cripple]
with this new one!
[135,000, 142,500, 150,000] - [SIG] - Hunter's Volley - Bamboo shoots an immense ball of her Ki into the air, where it proceeds to pop like a bubble. The ensuing rain is imbued with her stolen demonic energy, causing an extremely wide-area barrage of corrosive Ki blasts which sap the strength of whatever they hit. Bamboo can pump more power into the bubble before she launches it, which causes the attack to possess even more power. [100% + Half and Half + Preparation + Ki Cripple]
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Post by Derrick Ottoy on Sept 2, 2020 17:15:02 GMT -6
Will be acquiring a Signature Technique and apply Power Tier 1 Signature Style - Adaptability. Will also be applying new flavor text for all three current techniques.
New Flavor Text for already accepted techniques
Flamethrower [A1]: Derry gathers a small spark of pink flame in his hand, only for it to suddenly grow in size. The fire in his hands are released in a stream in front of him, burning anyone in its path and dealing 33% PL as damage.
Fireball [UA2]: Derry begins to gather more and more pink fire into his hand and lifts it up towards the sky. After fully charging, the fireball is launched at the opponent, dealing 66% PL as damage.
Flame Snare [VA3]: Derry charges up a small bundle of pink fire in his hands and launches it at his opponent. The ball then erupts into a flame net, wrapping the opponent in flames and damaging his opponent by 33% PL per turn over two turns.
New Techniques
[SIG] - Cremation - After grappling the target, pink flames erupt from within the victim, burning them from the inside out, dealing 33% PL per turn over two turns, ignoring 1/2 of an enemy's barrier due to Piercing
(7k) Adaptability - Adds an extra variant to Signature Technique - Selected Piercing for Cremation
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Post by Vangreth on Sept 2, 2020 17:27:30 GMT -6
Technique Name: Fighting Instinct; Perfect Counter (flavored Right back at 'ya!)
Description: Through his experience and instinct, when Vangreth uses his 'Fighting Instinct'(SU3), once per thread, he can chose to re-direct the attack to his opponent! It only has 50% of its initial power, but has every variant it initially had.
Tech Slot: [138k] [144k] and [5th Combat Simulator Slot]
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Dosu
Archived
ARCHIVED - NG+ LITE TO FRIMAS
PL: 176,450
Seething Savagery (x4P) Super Heran (x18/x16T)
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Post by Dosu on Sept 2, 2020 21:08:51 GMT -6
Gonna do some Sig related stuff here
Item: [SIG] Ironclad: Instead of applying its multiplier boost to your defensive PL, your armor reduces the damage of an oncoming attack by 33% of its PL.
Utility: [SIG] Swole: Your Power Weighted Technique now functions as a +x2 to Offensive PL and a -x3 to Defensive PL, it otherwise functions identically to the normal Bulking Technique. This Assist SIG requires [UT] Bulking.
Aaaand that would leave me with 2 technique slots (after PL conversions goes through). No action SIG yet, I still have to make up my mind about that.
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Kuroza
Newcomer

PL: 20,850
Overdrive (+x3T)
Tag: @xinzhihai
Posts: 11
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Post by Kuroza on Sept 5, 2020 17:47:06 GMT -6
Technique Name: [UA2] Ephemeris Detonation Description: Kuroza holds either hand forward, then releases an energy wave of condensed violet Ki from it. Upon impact the energy wave explodes causing massive damage to not only the opponent but the nearby surroundings as well. Tech Slot: 8k PL slot >Wiki: dragonball.fandom.com/wiki/Milky_CannonTechnique Name: [UT] Urgent Convergence Description: the ability to liquefy through metal and other solid objects. Tech Slot: 16k PL slot >Wiki: dragonball.fandom.com/wiki/Liquefaction
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Sketch
Administrator

PL: yes
Inspiration (x100)
Tag: @sketch
Posts: 1,567
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Post by Sketch on Sept 7, 2020 16:04:11 GMT -6
Bamboo - Approved! Derrick Ottoy - Both reflavors and new SIG approved! Vangreth - Approved! Dosu - Assuming these are SIG refunds, approved! Kuroza - The proper tag for your 'A2' is actually [UA2]. Aside from that, tech slots are labeled at PL intervals ( 8k PL slot, 16k PL slot, 24k PL slot, etc), so please edit that formatting in instead of 1/2 and 2/2 for your Tech Slots, and then you can consider yourself approved!
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Post by Vangreth on Sept 8, 2020 11:53:20 GMT -6
Technique Name: Magical Materialization [UT]
Tech slot: 152k
Description: Through the Muko-Jin's innate magical ability, Vangreth has discovered his ability to create simple objects with magic! He can also transport existing objects to him, as long as they belong to him and he knows where they are exactly.
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Post by Duran on Sept 10, 2020 16:35:15 GMT -6
Finally nabbing my first Item Sig, this one for the Destron Capsule!
(48K, 56K, 64K Slots) [ITEM SIG] Destron Grenade: Duran has learned how to condense and enhance the Destron created by his cybernetic core in order to create incredibly dangerous, explosive projectiles. He is able to launch destron-filled grenades from his weaponized arm that explode on contact, sapping the target's strength and energy reserves. [Duran's Destron Capsule has the CONTAMINATION Item SIG, draining the target's KP by -1 upon successful impact atop its normal effects.]
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Post by Derrick Ottoy on Sept 10, 2020 18:32:09 GMT -6
New Techniques
(14k, 21k, 28k) Drilling - Increase Piercing effect to 75% vs. barriers - Requires Piercing Variant, and I have it through Adaptability.
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Post by Om-Yogu on Sept 12, 2020 1:51:52 GMT -6
[175k Slot] [VA3] Love Overdrive - A form of the Ki Overdrive technique where Yogu can take in and merge his allies energies with his own, making it incredibly strong! It deals 66% Damage on its own. This technique has the Merging variant.
[182k Slot] [UT2] Six-Armed Enlightenment - Yogu has become more used to using what little of Monster's abilities he has left, and can now sprout not one, but TWO pairs of Monster arms from his body!
[189k Slot] [A1] Kanrikosen - A technique Yogu had learned from his time with Kanrin but never used, Yogu fires off a beam of bright, white ki from his fingertip, which flies in a straight line towards his target. A slight variation in firing allows the beam to be tuned to pierce through its target for killing blows, or to strike with concussive force for non-lethal attacks. Deals 33% PL damage.
[196k Slot] [UA2] Super Kanrikosen - With Yogu not seeing Kanrin in a while, he's decided to put his own little spin on the technique, letting it build up more and more pressure before releasing, like a Ki Overdrive beam! Deals 66% PL damage.
Refunding old SIG!
[7k, 42k, 49k, 56k, 91k, 98k, 105k, 133k, 140k, 147k, 154k Slots] [SIG] Perfect Ki Overdrive - The perfected version of the technique passed down through Yogu's family for hundreds of years. So powerful that the technique's recoil damage would kill Yogu if he used it. T1: Force T2: Sheer Force, Anticipation T3: Ravage
Becomes...
[SIG] Infinite Overdrive - The perfected version of the technique passed down through Yogu's family for generations... Made even perfect-er!!! Now he can take in his allies energy and add it to his own! What's more, he can actually survive using it now! How's that for character development?! This technique is based on the [VA3] Love Overdrive technique and therefore starts with the Merging variant and deals 66% PL damage without any additional sig styles.
T1: [7k Slot] Adaptability (Gives the Piercing variant)
T2: [42k, 49k, 56k Slots] Enhancing, [91k, 98k, 105k Slots] Bolster
T3: [133k, 140k, 147k, 154k Slots] Jack of All Trades (Gives Homing variant)
This makes the technique deal 100% PL damage, the Merging, Piercing, and Homing variant, as well as the bonuses given by Enhancing and Jack of All Trades.
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Post by Korla on Sept 12, 2020 21:44:40 GMT -6
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Post by Mollusc on Sept 12, 2020 22:13:38 GMT -6
Mollusc here for my 104k, 112k and 120k Slots
[B1] Ghast Guard: Through some proper Ki Manipulation, you've gained the ability to summon a barrier made of Ki! Protects you with power equal to 33% of your current PL. If an opposing technique beats your barrier, and the Barrier user is within 60% of the attack's PL, the damage is halved. (IE: If a Ki Barrier had 2,000 PL, and was broken by a 3,000 PL attack, the bleed-through damage would be 500 PL instead of 1,000). If the Barrier user is lower than 60% of the incoming attack, the damage reduction is only 25%. (The barrier is formed from an assortment of Green rods of ki. The number of rods he forms is equal to the number of people he has on his "Kill" list (does not effect powerlevel in any way just flavor)
[UB2] Wight Shield: Through some proper Ki Manipulation, you've gained the ability to summon a barrier made of Ki! Protects you with power equal to 66% of your current PL. If an opposing technique beats your barrier, and the Barrier user is within 60% of the attack's PL, the damage is halved. (IE: If a Ki Barrier had 2,000 PL, and was broken by a 3,000 PL attack, the bleed-through damage would be 500 PL instead of 1,000). If the Barrier user is lower than 60% of the incoming attack, the damage reduction is only 25%. (The barrier is formed from an assortment of Grey rods of ki that are adorned with skulls. The number of rods he forms is equal to the number of people he has on his "Kill" list (does not affect powerlevel in any way just flavor)
[MB3] Reavent Barrier: Through some proper Ki Manipulation, you've gained the ability to summon a barrier made of Ki! Protects you with power equal to 100% of your current PL. If an opposing technique beats your barrier, and the Barrier user is within 60% of the attack's PL, the damage is halved. (IE: If a Ki Barrier had 2,000 PL, and was broken by a 3,000 PL attack, the bleed-through damage would be 500 PL instead of 1,000). If the Barrier user is lower than 60% of the incoming attack, the damage reduction is only 25%. (The barrier is formed from an assortment of Red dragon mouthed rods of ki. The number of rods he forms is equal to the number of people he has on his "Kill" list (does not affect powerlevel in any way just flavor)
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Post by Iyokan on Sept 13, 2020 9:01:18 GMT -6
Also confirming my minion is keeping the [A.SIG] Ambidextrous, because I forgot to do that when I reapplied my SIG.
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Bamboo
Administrator

PL: 185,000
Fauna Princess (x13P) Fauna Queen (x18/x14T)
Tag: @bamboo
Posts: 250
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Post by Bamboo on Sept 13, 2020 9:04:29 GMT -6
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