Post by Bass on May 24, 2019 23:08:54 GMT -6
NAME: Bass
ALIASES: Oros Acolyte
SPECIES: Namekian (Warrior Caste)
AGE: 8 Months
HEIGHT: 3'0 (6'0 Young Adult Form)
BODY-TYPE: Average
GENDER: Male
STARTING PLANET: Namek
APPEARANCE: 
BACKGROUND:
Bass hadn't known much of what led up to Namek's state six to eight months or so ago. The last child of an ancient Mazoku, Bass a last ditch effort to maintain the legacy of his father. The original Bass, an old Namekian who had been caught in the crossfires of a battle between both the Fleet and the Saiyan Kingdom. Victim of a petty fight over the treasured Namekian dragon balls. Suffering mortal wounds even his regeneration couldn't save him from. He birthed a child in the hopes of passing down his knowledge and will. Every bit of his essence transferred to what was essentially his reincarnation, a hatchling born exactly in the moments right before his death.
Due to his unique status as the reincarnation of his father. Bass bears many qualities of his progenitor, sporting even various physical characteristics normally only attributed to Mazoku. A warrior caste Namekian with various traits carefully selected by the original Bass, a Mazoku loyal to Namek and its people. Born under his specific circumstances, Bass doesn't like to entertain the thought of foreigners on the planet Namek. One could easily attribute his world view to his father's imparted qualities. Likely done on purpose as to hopefully carry out what his parent wasn't able to do due to his mortality soon coming into check. Its no wonder why he carries an innate xenophobia especially to those within the Fleet or Kingdom's ranks.
Their actions directly resulting in the death of his father and the terrible carnage of his village. Being witness to the danger and violence that came with foreign settlers on Namek only helped to justify his distrust. The death of his Guru instilling within him a very important truth about the world beyond his planet: As long as the Dragon Balls remained, there would never be peace for Namek or its inhabitants. Outsiders from all across the galaxy proving it time and time again. Seeking to stop the forces that be, Bass has sought out power to prevent the death or pain of his fellow Namekians. Driven to action as he has seen an increasing amount of Saiyan military might approach his home yet again.
TECHNIQUES:
OFFENSIVE/DEFENSIVE TECHNIQUES:
[STARTER] [A1] Demon Fist: Bass expands the cells in his arm, greatly increasing the size of his fist. Punching whatever target happens to be in his path for a reasonable amount of destruction.
[8K] [UA2] Makosen: Bass performs technique by gathering energy in either hand, unleashing his ki in controlled manner via both hand at once.
[16K] [MA3] Masenko: Bass places both of his hands above his head, either palm facing his target. Firing the technique while he thrusts both arms forward with the attack.
[STARTER] [B1] Kiai: Drawing upon a minimal amount of his ki, Bass draws upon some of his power, throwing either arm outwards and to the side of his body. Producing weak shockwaves capable of repelling certain attacks.
[24K] [UB2] Spirit Shot: Bass crosses his forearms out in front of him, throwing his arms out to create an enormous force that blows his opponents away.
[32K] [MB3] Spirit Boost: The strongest version of the Kiai technique in his arsenal, Bass repeats the same gestures. Crossing his forearms out in front of him. Creating a remarkable amount of force that manages to repel most attacks sent his way.
[40k] [48k] [56k] [ASSIST SIG] Super Instinct: Twice per thread you can dodge a technique within 50% of your PL, free of KP cost.
[72K] [80K] [88K] [96K] [SIG] [MB3] [TOUGH SKIN] [SELF DEFENSE] Powering Rage: A technique made for the sake of protecting one's self. The user takes whatever attack head on and deflects every given blow. Enhancing their body through the use of Ki to make up for whatever threats risk coming their way.
SUPPORT TECHNIQUES:
[64K] [SU1] Sonic Sway: Bass makes use of a careful series of evasive movements to dodge the opponent's attack. Afterimages appear in whatever path he makes, trailing after his body in rapid fashion.
UTILITY TECHNIQUES:
[STARTER] Energy Sensing [UT]: Via some method you are capable of feeling the natural energy of living beings, you have an understanding of the power level of other non-android warriors and can feel the power of the attacks they are using compared to your own. This technique is Passive not requiring activation and uses 0 KP in a KP Battle, Energy Sensing does not work on Androids.
ADDITIONAL NOTE: Skipping Bp. Transfer of Kid
ALIASES: Oros Acolyte
SPECIES: Namekian (Warrior Caste)
AGE: 8 Months
HEIGHT: 3'0 (6'0 Young Adult Form)
BODY-TYPE: Average
GENDER: Male
STARTING PLANET: Namek
APPEARANCE:


Bass hadn't known much of what led up to Namek's state six to eight months or so ago. The last child of an ancient Mazoku, Bass a last ditch effort to maintain the legacy of his father. The original Bass, an old Namekian who had been caught in the crossfires of a battle between both the Fleet and the Saiyan Kingdom. Victim of a petty fight over the treasured Namekian dragon balls. Suffering mortal wounds even his regeneration couldn't save him from. He birthed a child in the hopes of passing down his knowledge and will. Every bit of his essence transferred to what was essentially his reincarnation, a hatchling born exactly in the moments right before his death.
Due to his unique status as the reincarnation of his father. Bass bears many qualities of his progenitor, sporting even various physical characteristics normally only attributed to Mazoku. A warrior caste Namekian with various traits carefully selected by the original Bass, a Mazoku loyal to Namek and its people. Born under his specific circumstances, Bass doesn't like to entertain the thought of foreigners on the planet Namek. One could easily attribute his world view to his father's imparted qualities. Likely done on purpose as to hopefully carry out what his parent wasn't able to do due to his mortality soon coming into check. Its no wonder why he carries an innate xenophobia especially to those within the Fleet or Kingdom's ranks.
Their actions directly resulting in the death of his father and the terrible carnage of his village. Being witness to the danger and violence that came with foreign settlers on Namek only helped to justify his distrust. The death of his Guru instilling within him a very important truth about the world beyond his planet: As long as the Dragon Balls remained, there would never be peace for Namek or its inhabitants. Outsiders from all across the galaxy proving it time and time again. Seeking to stop the forces that be, Bass has sought out power to prevent the death or pain of his fellow Namekians. Driven to action as he has seen an increasing amount of Saiyan military might approach his home yet again.
TECHNIQUES:
OFFENSIVE/DEFENSIVE TECHNIQUES:
[STARTER] [A1] Demon Fist: Bass expands the cells in his arm, greatly increasing the size of his fist. Punching whatever target happens to be in his path for a reasonable amount of destruction.
[8K] [UA2] Makosen: Bass performs technique by gathering energy in either hand, unleashing his ki in controlled manner via both hand at once.
[16K] [MA3] Masenko: Bass places both of his hands above his head, either palm facing his target. Firing the technique while he thrusts both arms forward with the attack.
[STARTER] [B1] Kiai: Drawing upon a minimal amount of his ki, Bass draws upon some of his power, throwing either arm outwards and to the side of his body. Producing weak shockwaves capable of repelling certain attacks.
[24K] [UB2] Spirit Shot: Bass crosses his forearms out in front of him, throwing his arms out to create an enormous force that blows his opponents away.
[32K] [MB3] Spirit Boost: The strongest version of the Kiai technique in his arsenal, Bass repeats the same gestures. Crossing his forearms out in front of him. Creating a remarkable amount of force that manages to repel most attacks sent his way.
[40k] [48k] [56k] [ASSIST SIG] Super Instinct: Twice per thread you can dodge a technique within 50% of your PL, free of KP cost.
[72K] [80K] [88K] [96K] [SIG] [MB3] [TOUGH SKIN] [SELF DEFENSE] Powering Rage: A technique made for the sake of protecting one's self. The user takes whatever attack head on and deflects every given blow. Enhancing their body through the use of Ki to make up for whatever threats risk coming their way.
SUPPORT TECHNIQUES:
[64K] [SU1] Sonic Sway: Bass makes use of a careful series of evasive movements to dodge the opponent's attack. Afterimages appear in whatever path he makes, trailing after his body in rapid fashion.
UTILITY TECHNIQUES:
[STARTER] Energy Sensing [UT]: Via some method you are capable of feeling the natural energy of living beings, you have an understanding of the power level of other non-android warriors and can feel the power of the attacks they are using compared to your own. This technique is Passive not requiring activation and uses 0 KP in a KP Battle, Energy Sensing does not work on Androids.
ADDITIONAL NOTE: Skipping Bp. Transfer of Kid