Post by Korla on Aug 23, 2020 23:36:09 GMT -6
[A1] Zero Point Strike: Korla uses her energy to create a construct of her primary weapon from the Saiyan-Tuffle War, massive beam rifle, with a short charge she discharges a quick blast of energy at her opponent. 33% Attack
[UA2] Zero Point Crash: As Zero Point Strike but with a slightly longer 'windup' and much stronger impact. 66% Attack
[MA3] Zero Point Erasure: A more grand display of power than normal for Korla, when she uses this technique the constuct resembles less her old beam rifle and more a Tuffle artillary weapon, with its added size also comes added power. 100% Attack.
[B1] Hexfield Shield: Korla creates series of hexagonal 'plates' of energy to protect herself from an incoming attack. 33% Barrier
[UB2] Hexfield Wall: As Hexfield Shield but larger and double layered thus providing more protection. 66% Barrier
[UV3] Hexfield Tower | The first true departure in 'design' from the Hexfield Shield the Tower iteration of the technique creates an all-around protective wall for Korla and disperses itself over the course of several minutes rather than seconds. [Sustained Variant]
[UT] Reconfigure: With some help from Mumbo Korla discovered that her body's malleability extends beyond just her Tufflization, she can now also reshape her body as needed, generally she needs to retain her basic characteristics (solid blue eyes, pure white skin) with the exception of taking on her old Tuffle apperance.
[UT1] Armed and Dangerous: (Functionally Four Witches) Korla has learned to create extra energy construct arms, these arms generally lack functional hands and instead are outfitted with blades or blasters.
[UT1/UT2] Self Control: (functionally Energy Suppresion and Energy Setting) Korla has developed total control over her energy output.
[UT] - Tufflization | An ability wholly new to Korla, it is a byproduct of her new biology allowing her to dissolve her body and possess an enemy controlling their actions, particularly strong willed targets can attempt to reject her control and with a powerful surge of energy even eject her form their body. If Korla leaves by choice rather than by force she can leave behind a portion of herself that while not enough to give her active control will slowly twist the infected individual's mind and body. [Requires OOC consent]
[SIG] Ambidextrous: The limbs created with Armed and Dangerous no longer require active thought from Korla to take action, functioning fully as apart of her and allowing her to make many more attacks.
[UA2] Zero Point Crash: As Zero Point Strike but with a slightly longer 'windup' and much stronger impact. 66% Attack
[MA3] Zero Point Erasure: A more grand display of power than normal for Korla, when she uses this technique the constuct resembles less her old beam rifle and more a Tuffle artillary weapon, with its added size also comes added power. 100% Attack.
[B1] Hexfield Shield: Korla creates series of hexagonal 'plates' of energy to protect herself from an incoming attack. 33% Barrier
[UB2] Hexfield Wall: As Hexfield Shield but larger and double layered thus providing more protection. 66% Barrier
[UV3] Hexfield Tower | The first true departure in 'design' from the Hexfield Shield the Tower iteration of the technique creates an all-around protective wall for Korla and disperses itself over the course of several minutes rather than seconds. [Sustained Variant]
[UT] Reconfigure: With some help from Mumbo Korla discovered that her body's malleability extends beyond just her Tufflization, she can now also reshape her body as needed, generally she needs to retain her basic characteristics (solid blue eyes, pure white skin) with the exception of taking on her old Tuffle apperance.
[UT1] Armed and Dangerous: (Functionally Four Witches) Korla has learned to create extra energy construct arms, these arms generally lack functional hands and instead are outfitted with blades or blasters.
[UT1/UT2] Self Control: (functionally Energy Suppresion and Energy Setting) Korla has developed total control over her energy output.
[UT] - Tufflization | An ability wholly new to Korla, it is a byproduct of her new biology allowing her to dissolve her body and possess an enemy controlling their actions, particularly strong willed targets can attempt to reject her control and with a powerful surge of energy even eject her form their body. If Korla leaves by choice rather than by force she can leave behind a portion of herself that while not enough to give her active control will slowly twist the infected individual's mind and body. [Requires OOC consent]
[SIG] Ambidextrous: The limbs created with Armed and Dangerous no longer require active thought from Korla to take action, functioning fully as apart of her and allowing her to make many more attacks.